Rejected Gamer

Crap of Defense Review



The video game market today seems to be filled with an abundance of tower defense games, with one not being too different from the other. Even though the concept is the same for the IPhone Game Crap of Defense, the style and simplicity in which is represented sets itself apart from the crowd. That, and the fact that the developers of it had a brilliant marketing idea by contradicting themselves by saying this is the “worst game ever” makes Crap of Defense one of the most unusual, and fun titles that I have ever played.

Developer/Publisher:IFun4All
Genre: Tower Defense
# of players: 1
Price: $1.99 in the App Store
Console: IPhone
Rating: 9+ for Frequent/Intense Cartoon or Fantasy Violence

The concept here is simple, you are a tank on the bottom left corner of the screen, and you have to defend yourself by destroying oncoming soldiers from the right side of the screen. All you have to do in order to accomplish this task is simply hold your finger on the area in which you wish to shoot your cannon, wait for your power gauge (top left) to fill up, and then release your finger form the screen in order to attack your enemies. You can also acquire powerups(by touching them onscreen) that can do many different things such as rockets that can destroy multiple enemies at a time, clocks that slow down time, bombs that can destroy large areas of enemies, etc. There’s nothing much more to it than that, the idea here is to make the control scheme as simple as possible, while putting more focus on making the game a challenging and fun experience, and trust me on this one, it is alot of fun.

Even though Crap of Defense’s main focus is on killing as many enemies as possible, the game changes things up on you every once in awhile to keep you guessing. There are times where you might be able to only kill one type of enemy, or you can only kill them by hitting them into a wall, or instead of just killing a certain amount of enemies to move on to the next stage, you might have to survive for a certain amount of time. And to add even more strategy to the experience, you can only allow a certain amount of enemies to pass before you lose the mission. I think that by adding these objectives to the game, the repetitive idea of killing enemy after enemy becomes an afterthought, as now you have multiple things to worry about, but in a good way.



The true essence of what sets this title apart from most games that I have seen is in it’s simple design. Everything you see here looks like a little kid drew some soldiers and tanks onto a piece of paper, colored in a solid color behind them, and someone turned it into a game. Even some of the words are spelled wrong, or flipped upside down to make it look like little or no effort was put into the design whatsoever. The music itself was great, and the sound effects were extremely powerful. Everything here is basically a background for all of the hectic action that takes place on screen, and in short, it works.

There are only two different modes to play(Survival and Mission), so the experience is over rather quickly if you are not interested in trying to beat the game on a higher difficulty setting. Keep one thing in mind though, each and every level becomes progressively harder and harder to beat, so the amount of time it will take to complete the game will depend solely on your skill level. For me, it took about three hours to beat on the easiest setting, and unless I want to try to get a better score in survival mode, there is really not much to do outside of the main quest.

There is replay value for those who choose to be completists. You can play each mode in one of three difficulty settings, and try to earn medals in the mission mode, so there is some incentive to play this game more than once. More often than not though, you will play Crap of Defense over and over again just because of how fun it is.



I applaud IFun4All for taking a interesting approach to game design, and for making a fun, yet challenging tower defense game that I will be killing time, and enemy soldiers with for months to come. (A+)

-Matt H.

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