Rejected Gamer

E3 2010: Nintendo PC Highlights



Wow is about the only word that I can use when it comes to the Nintendo press conference at this year’s E3. Keeping my fanboyisms aside, they brought it in a big way. The unveiling of the 3DS, the impressive amount of new games from just about every known franchise, and the showing of some quality third-party titles just kept my head spinning. Let’s calm down for a minute, and take a look at some of the highlights from the show.



1. Franchises, Franchises, Franchises

When the new Zelda trailer was shown, I knew for a fact that this was going to be an event that went back to the tride and true, and I was right. Along with the hero in the green tunic, other beloved characters like Donkey Kong, Kirby, Mario, Metroid, and even Kid Icarus had trailers shown for their upcoming games. Metroid: Other M might be an announcement from last year, but getting an updated look at it before it’s release was the icing on a humongous cake of big game releases. It’s disappointing that some of these great titles won’t be released until next year, but at least we know that we are not being left high and dry anymore.



2. Third Party gets some love

It’s pretty obvious at this point that the main thing that the Wii is lacking is decent third-party support. Now the Just Dance 2 trailer did make me cringe a little bit, but the footage shown from Epic Mickey and Goldeneye 007 proves that there is still hope. The impressive amount of developers and publishers backing the 3DS was nice to see as well. I can’t wait to relive some classic moments from each one of these beloved classic franchises.



3. 3D glasses are a thing of the past

While there is no set release date or price for it as of right now, the unveiling of the 3DS was undoubtedly one of the high points of the conference. I was sold when it was announced that you would be able to watch movies from Warner Bros., Dreamworks, and from Disney in 3D. Kid Icarus getting a launch for it wasn’t too bad either. You already read about my thoughts on the third party support, so there is no need to go any further into that. All we know other than for now is that the screens are two different sizes, a motion sensor and gyrosensor (have no clue what that is) have been added, a slide pad is included, you can take 3D photos of friends, and it will be compatible with DSi games. Keep an eye out for this one, it could change the world of gaming in a big way.



4. A classic has returned

As I stated briefly in the second highlight of this article, a remake of one of the greatest first-person shooters in gaming history is finally here. Goldeneye for the N64 was one of the most addictive games that I have ever played on that system. Take all of that shooting greatness, add a 16 player mp mode with perks and achievements, give the campaign a nice graphical upgrade, and you have a game that should appeal to longtime fans of the series. As weird as it was to find out that Daniel Craig will be the bond character in this one instead of Pierce Bronson, I’m sure that this choice will not effect the overall experience.



5. Epic is the Word

Until today, not much was known about warren spector’s upcoming game featuring one of the most beloved cartoon characters of all time, Mickey Mouse. When the developers showed the Steamboat Willie level, and the ability to use paint in order to create and remove specific objects from the environment, I was hooked. It was also mentioned that this game will be a hybrid of role-playing and platforming, not sure how it will work, but can’t wait to see it. Looks like the darker side of the Disney universe may be just what the doctor ordered.

That about sums up my thoughts on the E3 2010 Nintendo Press Conference. Did you agree with my picks, or did you feel like I left something out?. Please share your thoughts by leaving a comment below.

Stay tuned until tomorrow to read my impressions of the Sony Press Conference right here at rejectedgamer.com.

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2 Responses to “E3 2010: Nintendo PC Highlights”

  1. TXPaladin says:

    With a Motion sensor I’d say has to use the camera to see something moving. The Gyrosensor means it will have stuff along the lines of the iPhone and soon to be released Windows Phone 7 that allows you to tilt the game around to move things. So a simple tilt to the right would make Mario run towards the right and then a bounce up could make him hop over an object.

  2. MrB4 says:

    Thanks for clearing that up, I have just never heard of a gyrosensor before. The only thing I know of with the name gyro in it is the greek sandwich lol.

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