When I attended Pax East this year, there wasn’t much of a showing as far as new Wiiware games go, and I’m sure that is the case for Pax Prime as well. It’s disappointing to see the lack of support on the platform, but the bright side of this equation is that when a new game is revealed, it is usually something worth checking out. After taking a first glance at Fluidity, and all of the different ways it incorporates physics puzzles through the use of water, I was hooked. For me, something about using the tilt functionality of the Wii remote is a far more interesting concept than seeing what gimmicky gesture can be utilized in order to make a quick buck.
Here is an overview of the game, courtesy of Nintendo.com:
Fluidity combines an amazing physics engine that realistically models flowing water with innovative puzzle game play. Using the three forms of water – liquid, ice and cloud –players will solve challenging puzzles across multiple chapters of an illustrated magical book called Aquaticus. The game offers detailed tutorials that introduce basic game mechanics, but the complexity quickly ramps up as special powers are acquired and enemies are introduced, testing players’ reflexes and ingenuity.
No official release date has been given as of yet, but be sure to check out the trailer above, and the screenshots below, it should be enough to hold you over, at least for now anyway. Be on the lookout for a full review of Fluidity right here at rejectedgamer.com.
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